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   <depend name="include/luxe/Game.h"/>
   <depend name="include/luxe/GamepadEventType.h"/>
   <depend name="include/luxe/Input.h"/>
   <depend name="include/luxe/InteractState.h"/>
   <depend name="include/luxe/MouseButton.h"/>
   <depend name="include/luxe/Objects.h"/>
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   <depend name="include/luxe/Scene.h"/>
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   <depend name="include/snow/Snow.h"/>
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  <file name="src/__boot__.cpp">
  </file>
  <file name="src/__files__.cpp">
  </file>
  <file name="src/__resources__.cpp">
  </file>
</files>
<files id="__lib__">
<compilerflag value="-Iinclude"/>
  <file name="src/__lib__.cpp">
   <depend name="include/LuxeApp.h"/>
  </file>
</files>
<files id="__main__">
<compilerflag value="-Iinclude"/>
  <file name="src/__main__.cpp">
   <depend name="include/LuxeApp.h"/>
  </file>
</files>
<set name="HAXE_OUTPUT" value="LuxeApp" />
<include name="${HXCPP}/build-tool/BuildCommon.xml"/>


<target id='haxe'>

  <lib name='${HXCPP}/lib/${BINDIR}/libregexp${LIBEXTRA}${LIBEXT}'/>

</target>




<target id='haxe'>

  <lib name='${HXCPP}/lib/${BINDIR}/libstd${LIBEXTRA}${LIBEXT}'/>

   <lib name='wsock32.lib' if='windows'/>

</target>




<target id='haxe'>

  <lib name='${HXCPP}/lib/${BINDIR}/libzlib${LIBEXTRA}${LIBEXT}'/>

</target>






<set name='MSVC_LIB_VERSION' value='-${MSVC_VER}' if='windows'/>

<set name='DEBUG_SNOW' value='${DBG}' if='debug_snow'/>

<target id='haxe'>

  <lib name='${haxelib:snow}/ndll/${BINDIR}/libsnow${DEBUG_SNOW}${LIBEXTRA}${LIBEXT}'/>



    <section if='mac'>

        <vflag name='-l' value='iconv'/>

        <vflag name='-framework' value='IOKit' />

        <vflag name='-framework' value='Foundation' />

        <vflag name='-framework' value='CoreAudio' />

        <vflag name='-framework' value='Cocoa' />

        <vflag name='-framework' value='OpenGL' />

        <vflag name='-framework' value='AudioToolbox' />

        <vflag name='-framework' value='AudioUnit' />

        <vflag name='-framework' value='ForceFeedback' />

        <vflag name='-framework' value='Carbon' />

        <vflag name='-framework' value='AppKit' />

        <vflag name='-framework' value='OpenAL'/>

    </section>



    <section if='windows'>



        <lib name='gdi32.lib' />

        <lib name='opengl32.lib' />

        <lib name='user32.lib' />

        <lib name='kernel32.lib' />

        <lib name='advapi32.lib' />

        <lib name='winmm.lib' />

        <lib name='imm32.lib'  />

        <lib name='ole32.lib' />

        <lib name='oleaut32.lib' />

        <lib name='version.lib' />

        <lib name='ws2_32.lib'  />

        <lib name='wldap32.lib' />

        <lib name='shell32.lib' />

        <lib name='comdlg32.lib' />



     </section>



    <section if='linux'>



        <lib name='${HXCPP}/lib/${BINDIR}/liblinuxcompat.a' />

        <lib name='-lpthread' />

        <lib name='-lrt' />

        <lib name='-lGL' />



            <!-- These are from `pkg-config --libs gtk+-3.0` -->

        <lib name='-lgtk-3'  unless='SNOW_NO_GTK'/>

        <lib name='-lgdk-3' unless='SNOW_NO_GTK'/>

        <lib name='-latk-1.0' unless='SNOW_NO_GTK'/>

        <lib name='-lgio-2.0' unless='SNOW_NO_GTK'/>

        <lib name='-lpangocairo-1.0' unless='SNOW_NO_GTK'/>

        <lib name='-lgdk_pixbuf-2.0' unless='SNOW_NO_GTK'/>

        <lib name='-lcairo-gobject' unless='SNOW_NO_GTK'/>

        <lib name='-lpango-1.0' unless='SNOW_NO_GTK'/>

        <lib name='-lcairo' unless='SNOW_NO_GTK'/>

        <lib name='-lgobject-2.0' unless='SNOW_NO_GTK'/>

        <lib name='-lglib-2.0'  unless='SNOW_NO_GTK'/>



     </section>



</target>


</xml>
