package {
	
	/**
	 * ...
	 * @author netgrind
	 */
	public class MissionWaypoint {
		
		public var waypoint:Waypoint;
		public var dialog:Vector.<TextChunk>;
		public var requireStop:Boolean;
		public var distance:Number = 100;
		public var spawnMission:String;
		public var enterCar:Boolean = false;
		public var exitCar:Boolean = false;
		
		public function MissionWaypoint(waypoint:Waypoint,dialog:Vector.<TextChunk>, requireStop:Boolean, spawnMission:String, enterCar:Boolean, exitCar:Boolean) {
			this.waypoint = waypoint;
			this.dialog = dialog;
			this.requireStop = requireStop;
			this.spawnMission = spawnMission;
			this.enterCar = enterCar;
			this.exitCar = exitCar;
		}
		
	}	
}